Game Development – The (Hi)Story behind the Hansa Teutonica Big Box
The name, the mechanics, the history – we spill the beans on everything you might want to know about the Hansa Teutonica Big Box…
The name, the mechanics, the history – we spill the beans on everything you might want to know about the Hansa Teutonica Big Box…
Designer Stefan Feld, ilustrator Dennis Lohausen, and editor Ralph Bruhn report about Bonfire …
Overview over Pegasus Spiele events during SPIEL.digital
An overview of all our promotions and events during SPIEL.digital from October 22–25 …
Designer Stefan Feld, ilustrator Dennis Lohausen and editor Ralph Bruhn report about Bonfire …
From 22 to 24 October 2020, Pegasus Spiele invites game designers around the world to present their game ideas online at the second Pegasus Designer Days. Similar to the first Pegasus Designer Days in Spring, the editors from the Pegasus Spiele editorial team will be available via web conference. In addition to the Designer Days, the first Pegasus Illustrator Day will take place on 21 October 2020 where illustrators can present concept proposals for upcoming projects. Registration for both events is now open until 4 October.
Celtic was inspired by archaeological finds at Glauberg, Germany. Here, we explain how they were turned into a board game…
Klaus, Head of Publishing (Game Department) at Pegasus Spiele, looks back on the first Pegasus Designer Days in May 2020 …