Game development – From stripes manager to Bonfire, Part 2
Designer Stefan Feld, ilustrator Dennis Lohausen, and editor Ralph Bruhn report about Bonfire …
Pegasus Spiele Blog EN
Designer Stefan Feld, ilustrator Dennis Lohausen, and editor Ralph Bruhn report about Bonfire …
An overview of all our promotions and events during SPIEL.digital from October 22–25 …
Designer Stefan Feld, ilustrator Dennis Lohausen and editor Ralph Bruhn report about Bonfire …
Celtic was inspired by archaeological finds at Glauberg, Germany. Here, we explain how they were turned into a board game…
Klaus, Head of Publishing (Game Department) at Pegasus Spiele, looks back on the first Pegasus Designer Days in May 2020 …
Powerwolf brings their dark vision of a war between werewolves and the foul undead to your gaming table…
Our new blog provides you with insight into day-to-day life at Pegasus Spiele, product background, interviews and much more…